He could at least have stood for something. And, yes, it's not entirely fair to compare a narrative-light game to a novel and a film series, but this was Delfador's time to shine. He says Sagus was once a good man because that's what heroic wizards say, even though Sagus was a confirmed murderer before ever even seeing the book. He saves the elves because that's what heroic wizards do he saves the king because that's what heroic wizards do he saves the kingdom because that's what heroic wizards do. He accepts the beacon of being the Head Honcho of Light, but it literally never comes up again the fact that he tries to evade the absolute of saying he loves the light is the most characterisation he'll ever get. He fights for his vale, he saves Leollyn because That's What Heroes Do. A young Belgarath still acts like Belgarath, and you can see young Obi-Wan's character before the bitterness of his worldview collapsing in front of his eyes. what, kind of a bitch? Vaguely? What do you get when you strip Delfador's age and power away from him? Memoirs was their opportunity to explore that. The fat guy who mentors Pug in Magician is a lazy, jovial old cunt who has absolutely peaked at Regional Scholar Belgarath is a mood-swinging wanderer who'd really rather just be left alone doing petty crime and discovering gravity and shit, but while he's here he's absolutely going to fuck with people Obi-Wan Kenobi is a world-weary veteran who knows his ideals are right but can't fight for them hiding out in a filthy world. Except old wizard mentors have to have more to them. bland? Delfador is a very stock character in HTTT, he's the old wizard mentor. I mean, I graduated in this shit, of course it is. Minor related annoyances I'm still mad that the one time you get Explicitly Delfador's Retinue, it vanishes without a trace a couple maps later. I'm just not sure a Wesnoth campaign is the place to pull it off. It's not that a medley of forces is a necessarily bad thing. It's hard to express how much it throws you off. the dwarf guy recruit T2s was a really good idea that did a lot to mitigate this. I will say that the game letting Kalenz and. Particularly as in the final stretch you have all-promoted guys anyway. After you cut ties with that initial human force, there was no sense of MOMENTUM. I'd gotten invested in humans, I'd gotten invested in ghosts, and now I had Chantal's fresh elves. That isn't a good thing when the challenge of a Wesnoth campaign comes in large part from cultivating a powerful army. did not know what to expect from the game next. I've been wanting to show this off for some time.Ībout halfway through the campaign, I actually decided I needed to consult the walkthrough, because I just. One I'm not entirely sure what to make of. Subtract 19 kills and a death from this it's counting them twice. I'm so stunned I forget to take a picture of the statistics, and had to go back into the replay to fish them out. Still, their opening shot was always gonna have to be something damn special to stop us. Okay, my open front may have been too open and not enough of a front. Which I guess there was no reason not to, but, eh. Not much that could be done to stop that bar pulling out of the doorway entirely. Not a full keep, so he's broke.Ĭhocobone softens up Nalim, gets murdered in exchange, dark adept finishes. ![]() ![]() Wish I'd sent out another couple north, but we have 12 turns to do this.Ī bunch of skeletons, a dark adept, a ghost, a chocobone - the latter is obviously the threat. who died BEFORE Delfador brought the book back. Show, don't tell! He just all but stated outright he killed Leollyn. All we've seen has been him in opposition to our boy. Here, his literal one line from like five chapters ago.ĭelfador does not remember our good buddy Sagus.Īgain that was his One Line. Oh, hey! It's Sagus! Don't you remember our buddy Sagus? advance through a bunch of T1 and T2 dross. He was one of the first elves we met, though, on Chantal's team.Ĭhantal is nearly destroyed by a nasty trap. Undead means arcane, and to leave the archers at home. Five max-level elves should really be enough, anyway. Still, I'm not sure you could easily avert gold haemorrhage last map. Like that one Descent map, and, Christ, it's cursed to want to be bringing back elements from Descent. ![]() I kind of figured you'd be allowed to bring in your daves from outside.
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